About Osci Zero

Free, royalty-free wavetables for Serum, Vital and other wavetable synths. Every file is generated by our own synthesis and simulation engines, then tagged, described and checked before it goes online.

What you get

License in short

Use and modify the wavetables in your music, sound design, videos and games, commercial or not, with no fees and no attribution. You may also use them inside synth presets and sell those presets. You may not resell or share the WAV files themselves or put them into sample or wavetable packs. Read the full license.

How to load a wavetable

Serum
Drag the WAV onto the oscillator's wavetable display. To keep it in Serum's browser, copy it into the Tables folder inside Serum's presets folder (menu → Show Serum Presets Folder).
Vital
Drag the WAV onto an oscillator's wavetable display.
Phase Plant
Drag the WAV onto a Wavetable generator.
Other synths
Most synths that import Serum-format wavetables (2048 samples per frame) load these files the same way; check your synth's manual for its import option.

Categories

Each wavetable has one category, like a folder in Serum's browser. The first rule that matches wins.

Noise
Flat, noise-like spectrum.
Vowel
Built around vocal formants: “a”, “e”, “o” and other vowel colours.
Digital
Stepped, glitchy or chaotic, or both harsh and complex.
Analog
Close to a classic shape (sine, triangle, saw, square, pulse), or simple and warm.
Spectral
Everything else: rich, evolving spectra.

Tags

Tags are measured from the sound itself (character, shape, motion) or come from how the table was made (synthesis, source). Selecting several tags shows files that have all of them.

dark / bright
Energy sits in the low or the high harmonics.
warm / harsh
Upper harmonics fall off quickly (soft) or stay strong (edgy).
simple / complex
Smooth waveform with few wiggles, or a busy, detailed one.
clean / noisy
Clear harmonics, or a flat, noise-like spectrum.
hollow
Mostly odd harmonics, like a square wave or a clarinet.
sub / thin
Strong fundamental (solid low end), or almost none.
sine, triangle, saw, square, pulse
Large parts of the table sound like that classic waveform.
static / evolving
Little change across frames, or a clear timbre change when you sweep the position.
opens / closes
Gets brighter or darker from the first frame to the last, like a filter sweep.
chaotic
Neighbouring frames differ a lot: jumpy, unstable movement.
glitchy
Mostly smooth, with a few sudden jumps.
quantized
Bit-crushed or stepped, with audible digital stairs.
additive, FM/PM, AM/RM, PWM, spectral, subtractive, digital
The kind of synthesis used to make the table.
voice, formant, chimes, bell, organ
What the table imitates.

Good for and Sound

Good for (bass, sub-bass, lead, pad, pluck, keys, fx, texture, drone) and the Sound words on each file page come from an AI model that listens to the table and looks at its 3D view. They are suggestions, not rules.

Sorting scales

Every file has eight measurements from 0 to 1, shown as bars on its page and available in Sort:

brightness
Where the energy sits, from low to high harmonics.
harshness
How strong the upper harmonics are compared with the lower ones.
complexity
How busy the waveform is.
noisiness
How close the spectrum is to noise.
hollowness
How much odd harmonics dominate.
fundamental
How much energy is in the fundamental (low end).
motion
How much the timbre changes across the table.
jitter
How much neighbouring frames differ.